Classic grid snake. Eat, grow, don't bite yourself. Difficulty and wrap-around modes.
Stack falling blocks, clear lines, chase a four-line clear. Hold piece and a 4-deep next queue.
Ten frames, ten pins. Aim, hold to charge, release to launch. Curve with Q/E. Real strike/spare scoring.
Defend the planet. 55 aliens march left/right, drop down, speed up. Shields erode. UFO bonus across the top.
Maze, dots, power pellets, and four ghosts with distinct personalities — one chases, one ambushes, one flanks, one hangs back.
Circular sumo arena. Ram opponents off the edge or beat their HP to zero. Last car standing wins.
Top-down sprint. Hammer left/right in rhythm to outrun 3 AI rats over 2 laps.
Full rules with castling, en passant, promotion. Play vs computer (3 levels) or local two-player.
Raycasting FPS. Clear the imps, find ammo and medkits. WASD + mouse look.
Roll the dice, climb the ladders, dodge the snakes. Play vs CPU or pass-and-play.